Schools: Necromancy
Level: Clr 5, Destruction 5
Components: V, S
Casting Time: 1 action
Range: 20 ft.
Area: All living enemies and undead creatures within a 20-ft.-radius burst centered on the character
Duration: Instantaneous
Saving Throw: Fortitude half
Spell Resistance: Yes
Negative energy bursts in all directions from the point of origin, dealing 1d8 points of damage +1 point per caster level (maximum +20) to nearby living enemies.
Like inflict spells, circle of doom cures undead in its area rather than harming them.