Flickering, yellow, chaotic energy surrounds the character. This power has three effects:
1. The character gains a +4 deflection bonus to AC against attacks by lawful creatures.
2. On making a successful melee touch attack against a lawful creature from another plane, the character can choose to drive that creature back to its home plane. The creature negates the effects with a Will save (SR applies). This use discharges and ends the spell.
3. With a touch, the character can automatically dispel any one enchantment cast by a lawful creature or any one lawful spell. Exception: Spells that can't be dispelled by dispel magic also can't be dispelled by dispel law. Saving throws and SR do not apply to this effect. This use discharges and ends the spell.