Haste

Schools: Transmutation
Level: Brd 3, Sor/Wiz 3
Components: V, S, M
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1 round/level
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes (harmless)

The transmuted creature moves and acts more quickly than normal. This extra speed has several effects.

On its turn, the subject may take an extra partial action, either before or after its regular action.

The subject gains a +4 haste bonus to AC. The subject loses this bonus whenever it would lose a dodge bonus.

The subject can jump one and a half times as far as normal. This increase counts as an enhancement bonus.

Haste dispels and counters slow.