Shocking Grasp

Schools: Transmutation [Electricity]
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 action
Range: Touch
Target: Creature or object touched
Duration: Permanent until discharged
Saving Throw: None
Spell Resistance: Yes (object)

The character's successful melee touch attack deals 1d8 points of electrical damage +1 point per caster level (maximum +20). When delivering the jolt, the character gains a +3 attack bonus if the opponent is wearing metal armor (or made out of metal, carrying a lot of metal, etc.).